![]() ![]() ![]() Will be notified if guests are hungry, thirsty, tired, have nowhere to throw their garbage, have nowhere to go to the bathroom or sit down, don't have enough money, are bored, or heavily enjoy or loathe the zoo) Teleportation (Can click one point on the map to warp there instantly), Status Effect Inducement and Power Modification (Placing down a large amount of cotton candy carts or coffee stands will induce a sugar rush or caffeine rush in adolescent and adult humans, respectively. Will be notified of any increases or decreases in zoo fame, or if a famous guest arrives. ![]() Will be notified if a zookeeper is unable to reach an animal or food dish. Powers and Abilities: Superhuman Physical Characteristics, Creation, Animal Manipulation, Biological Manipulation, and Plant Manipulation, BFR (By pressing Adopt or Release to Wild on a selected animal, they will automatically be crated and carried away by a Blue Fang helicopter), Clairvoyance (Will be notified if an animal is hungry, sick, thirsty, bored, lustful, killed, becomes pregnant, is killed, isn't contained in an exhibit, released to the wild or adopted, is rampaging, has a disease, or is repulsed by their exhibit's odor. The Player is the unnamed entity and player character of the 2004 videogame Zoo Tycoon 2 and its various expansion packs.
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